- SWORDS AND SANDALS 3 OR 2 REDDIT PATCH
- SWORDS AND SANDALS 3 OR 2 REDDIT CODE
- SWORDS AND SANDALS 3 OR 2 REDDIT PLUS
Lost for days, he floated across the vast Uveric Ocean until chance found him at Doomtrek, an island home to the infamous Arena of Death.ĭoomtrek, the most famous island in the Swords and Sandals world, and its arena had been established three years earlier by a charismatic but unstable young Eddite man named HeChaos. In the 588th year since the opening of the Constellation Mirror, a sailor aboard the good ship Calamitious found himself adrift at sea after a terrible storm. Stamina: Increases maximum "Energy," and how much of said stat is regenerated through sleep.
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Also increases chance of taunt as well as the damage. These are as follows:Īgility: Increases speed and distance travelled while jumping or walking.Īttack: Increases chance for attacks to succesfully land.ĭefense: Decreases chance for an opponent's hits to landĬharisma: Decreases prices at the shops available in the game as well as earns you more money during gameplay by pleasing the crowd. They can also be increased at the start of the game.
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There are various stats within the game that will be covered in the following section.ĭuring the increasing of a level, caused by experienced gained from winning a bout, there are several stats that can be increased. Once this is depleted, it is partially restored automatically via sleep, this can also be done before the complete depletion of energy and restores some health. Each attack requires "Energy," which is shown as a blue bottle in the lower left-hand corner of the screen. The latter three attacks require being close to an opponent. A Quick Attack has the highest chance to hit an opponent, but the lowest damage-output. A Power Attack does the most possible damage of one strike, but has the lowest chance to hit of any physical attack, matching that of the Charge. It has the same chance of hitting as a Power Attack in most instances, though has a higher range, as the lunge can move a player close enough to an opponent to hit them, which would have been impossible to hit with any other physical attack. The Charge is a weak attack primarily used for movement. Combat is a death-match in each situation. There are several common possiblities for the taunt- Doing literally nothing via an opponent's block, causing the opponent to quickly rush towards the player, or physically hurting the oppenent from a distance. The Power of a Taunt is based on the stat value "Charisma." The higher this stat, the more effectivee the taunt. The avaliable offensive methods are a Charge, Quick Attack, Normal Attack, Power Attack, and a Taunt. The game's combat is a fairly simple Turn-based system. The Arena is soley used to activate combat, while the former two are used to purchase weaponry and armor respectively. I know S&S 3 and 4 still have heaps, so one day we'll fix more of those too.Within this game, there are three locations of note: The Armoury, Weapon Smith and Arena. I'll return to the collection when I can to do more patches like this - there's always going to be bugs, but I'll always keep looking to fix many of them. As always when patching Classic, sometimes you fix something, you break another thing. I'm going to try and add in Trading Cards over the next few days then return to Immortals dev. It wasn't easy to fix this stuff but brings me joy to see you guys playing the oldies. Also, let me know if any achievements in this game don't unlock as I haven't tested most of them.
SWORDS AND SANDALS 3 OR 2 REDDIT PATCH
Please check out the full patch notes for this one as there's a bit.
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SWORDS AND SANDALS 3 OR 2 REDDIT PLUS
All human players who are being saved will also be able to visit shops ( those who are just temporary for the game obviously won't be)Ī few other fixes for the other games, plus at long last Steam Achievements! have arrived.
SWORDS AND SANDALS 3 OR 2 REDDIT CODE
This was a massive pain in the arse to do, just a ton of work through ancient (15+ years ago) code that's as hellish as Dark Souls' blighttown level! For years I'd tried to make it happen and always abandoned it, but this week I set my mind to it, and here it is - for all those long suffering fans of Tavern Quests, you can now load / create human players in slots 1-4 and (as long as you've ticked "SAVE CHAR" on that screen) at the end of the game, those who can level up, will. Please check out the patch notes on Steam here. you can now save all four human players progress during the games ( as well as visit shops!) The major focus was on Swords and Sandals IV, and a majorly requested feature. Hey everyone a little surprise announcement this week! I took the last 4 days off Swords and Sandals Immortals to give the Classic Collection a little much needed love.